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UI 3D-effects


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Hello! I have such a question, your UI documentation says that the engine provides opportunities to create an interface, including 3D effects, activation animation, etc. However, in the documentation itself there are no examples of creating the same animations and ui effects. Where you can see examples or read about it. Or can someone tell how it happens in general in unigine.

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This exact text from documentation was written 15+ years ago and may have misleading information.

No more activation animation effects are presented. 3D effects can be interpreted as current ObjectGuiMesh object (you can render GUI in mesh inside 3D world) or some kind GUI transformations like in transform_00 sample from built-in UnigineScript samples:

image.png 

Thanks for pointing that out, we will update docs in this section soon.

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