htdeveloper Posted November 15, 2022 Share Posted November 15, 2022 The terrain created through SandWorm will generate an ObjectLandscapeTerrain terrain node, and the vegetation and grassland created under this node can be displayed normally. However, next, create a GeodeticPivot node, and hang the ObjectLandscapeTerrain terrain node generated by SandWorm under the GeodeticPivot node. Vegetation and grass will only refresh in the area of the camera window and move to the LOD setting in the distance. Vegetation will disappear directly and will not refresh with the movement of the view angle. What is the reason? Link to comment
silent Posted November 15, 2022 Share Posted November 15, 2022 htdeveloper GeodeticPivot works only with ObjectTerrainGlobal (not LandscapeTerrain): https://developer.unigine.com/en/docs/2.16/objects/geodetics/geodeticpivot/?rlang=cpp You can switch between two types of terrain in the Sandworm UI (Screenshot from 2.16): How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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