KOVIAHN Posted December 21, 2021 Share Posted December 21, 2021 Hello. I want to export world's whole object. In Unigine's editor 'export to' function supports export fbx file. In c++ source, please provide an example that can be export to fbx. It is difficult to understand with the following explanation. https://developer.unigine.com/en/docs/2.14.1/api/library/common/export/class.export?rlang=cpp#registerExporter_const_char_ptr_const_int_ref_void Thank you. Link to comment
silent Posted December 21, 2021 Share Posted December 21, 2021 The easiest way to do an export: Unigine::Export::get()->doExport(node, filepath) How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
KOVIAHN Posted December 21, 2021 Author Share Posted December 21, 2021 Thank you.silent I've already used that function. The problem was elsewhere. After adding plugin, I confirmed that it was running. Thank you very much :) Link to comment
Recommended Posts