werner.poetzelberger Posted March 26, 2021 Share Posted March 26, 2021 (edited) I experience, that the water decal uses the subsurface color. Would that be an idea to make it adjustable? Best.w. Edited March 26, 2021 by werner.poetzelberger Link to comment
silent Posted March 29, 2021 Share Posted March 29, 2021 Hi Werner, Are you talking about emission of the water decals? What kind of adjustments you need? If you can also show us a screenshot of current behavior and desired one - it would be even better :) Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
werner.poetzelberger Posted March 29, 2021 Author Share Posted March 29, 2021 Hey. Sure. Here it is. The decal reacts to the subsurface Color of the water. If that influence is adjustable, that was the idea. I you wanted to make something floating on the surface, rather than in the water. Link to comment
silent Posted March 29, 2021 Share Posted March 29, 2021 Got it, thank you! I've added this feature request to our internal bug tracker. Need to find out when we can do this adjustments. More likely after 2.15. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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