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(papercut) rotate node 180 in the y axis.


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This does not seem to be possible in the current setup - reverts back to 0,0,0 rotation (I am assuming gimbal lock is the cause - we are using rotate X 180 instead).

Since these controls are used by artists and only operate infrequently it would be good to allow the user to be able to do this (would converting to a quaternion as an intermediatory solve this?)

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