ulf.schroeter Posted August 3, 2011 Share Posted August 3, 2011 Problem Material Candlestick_weapon in Sanctuary demo does not define polygon offset 100000 as other candle materials. This causes Z-buffer problems when near to other surfaces. Link to comment
Guest mrred Posted August 4, 2011 Share Posted August 4, 2011 Thank you for your feedback - already found this bug and working on it. Fixed in the SDK update to be released on the next week. Link to comment
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