dongju.jeong Posted August 18, 2020 Share Posted August 18, 2020 (edited) In the Max program, the pivot position was made to be in the center of the panel,However, after import, pivots are created in the model's unintended position. The pivots of other child-models was well applied. What is the problem? Edited August 18, 2020 by dongju.jeong Link to comment
dongju.jeong Posted August 19, 2020 Author Share Posted August 19, 2020 In Unity, the pivot of the panel model is centered. The panel is skinnedmesh. In order to make the panel pivot in the center of the panel model in Unigene, what additional actions are required in Max program? Link to comment
morbid Posted August 19, 2020 Share Posted August 19, 2020 Hi Dong Ju, are you sure the pivot settings in the editor are the same? If yes, please attach this FBX file, we'll check it. Thanks. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
dongju.jeong Posted August 21, 2020 Author Share Posted August 21, 2020 UH-60_20200819.FBX yes, I set pivot and Local. thank you. Link to comment
david.cambre Posted August 22, 2020 Share Posted August 22, 2020 Hi, Followup question, Is it possible to edit the pivot point in editor or using code? For example to create a primitive cylinder and set pivot at the base. Link to comment
morbid Posted August 26, 2020 Share Posted August 26, 2020 @dongju.jeong, thanks for the FBX. The pivot was shifted because of the specific import algorithm for skinned geometry. Child nodes in this case always inherit pivot point from the parent. It can't be workarounded with this specific model. However, you can try importing these details as independent FBX files and build a single node from them. We'll investigate possible improvements, thank you for noticing this issue. @david.cambre, the easiest way to do this is by creating an additional dummy node as a parent. Translating and rotating this dummy will give you the same result as if you had shifted the real pivot. Thanks! 2 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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