han Posted June 22, 2020 Share Posted June 22, 2020 Hi, I am trying to achieve a light up terrain without using any light point. Currently I'm using an edited texture with lighted up areas and apply it onto planes, and makes it emit at night. It would be better if the texture is wrapped onto the terrain itself as a decal to make sure the elevation is correct. I don't see any emission option is available in decal material in my version (2.10). Attached image is sample of what I am trying to achieve. I have search the forum and came across this post -> Please let me know if the feature is actually ready in any version. Thank you Link to comment
silent Posted June 22, 2020 Share Posted June 22, 2020 This feature is not ready yet, planned for the future releases (2.14+) of SDK. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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