vasia.vlasov Posted May 19, 2020 Posted May 19, 2020 Hello! I have a problem! When i add light no matter which one, it passes through object like wall on my image, i have one more light on cieling and it blocked by a cube, but it passes light through it, shodows turned on, no gaps anywhere!! Why it happens?!
morbid Posted May 20, 2020 Posted May 20, 2020 Hello, Can you be more specific? Is it an Omni/Proj Light behind the wall? Or is it Voxel Probe artifacts? Can you repro this artifact with garage box and light source only? Thanks. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
vasia.vlasov Posted May 20, 2020 Author Posted May 20, 2020 (edited) Hello! Thanks for answer!! Light source is no matter! They all gives the same result! Light is outside walls As you can see when garage contact floor at some places it gives light spots inside garage! And yes, there's no gaps it even go under the floor a bit! I give you my geometry, you can reproduce effect, to see what happens! test-02.fbx Edited May 20, 2020 by vasia.vlasov
morbid Posted May 22, 2020 Posted May 22, 2020 Which mode for light sources you're using? It is set by default to Static which means light uses pre-baked texture. Try switching to dynamic mode and test again. If this is doesn't help please attach the minimal test scene (data folder without *.ung files and .runtimes folder). How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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