eugene.litvinov Posted July 21, 2011 Share Posted July 21, 2011 Wy checking Options -> Always run checkbox takes effect only in passage demo? In character demo this point didn't work. In our game with PlayerActor instance this point don't work also. What a conditions to use this ability? Thanks. Link to comment
ulf.schroeter Posted July 21, 2011 Share Posted July 21, 2011 Wy checking Options -> Always run checkbox takes effect only in passage demo? In character demo this point didn't work. In our game with PlayerActor instance this point don't work also. What a conditions to use this ability? Thanks. "Always run" is a little bit missleading as it means "control state returns RUN state if shift key is NOT pressed and WALK if pressed". Also see this post Link to comment
eugene.litvinov Posted July 21, 2011 Author Share Posted July 21, 2011 "Always run" is a little bit missleading as it means "control state returns RUN state if shift key is NOT pressed and WALK if pressed". Also see this post Don't understand... ones again, how it works now in my machine: passage demo: always run unchecked - player run only if we are pressed Shift, and walk if Shift is not pressed always run checked - player walk only if we are pressed Shift, and run if Shift is not pressed character demo: always run unchecked - player run only if we are pressed Shift, and walk if Shift is not pressed always run checked - player run only if we are pressed Shift, and walk if Shift is not pressed so in character demo "Always run" isn't work at all. Could you say please, in your demos passage and character both work identity? Because my character demo don't work right, and our project don't work right, and we try to understand, what different between passage and character demos to fix our game to. Link to comment
Guest anet Posted July 22, 2011 Share Posted July 22, 2011 The difference is that character demo uses character controls from high-level character script system. And passage demo does not. Character demo controls does not use global controls settings (including always run mode and input settings from system menu). Link to comment
eugene.litvinov Posted July 22, 2011 Author Share Posted July 22, 2011 The difference is that character demo uses character controls from high-level character script system. And passage demo does not. Character demo controls does not use global controls settings (including always run mode and input settings from system menu). I see, thanks Link to comment
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