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[SOLVED] Cannot expose Unigine to VSC


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Installed as directed, it detected I had visual source code, I run a c# project, but it's like VSC cannot see UNIGINE, it says "using UNIGINE" but there is no intellisense for it.

Is there a installiation tutorial?

I've used VSC with everything else without a single issue, Godot included.

Edited by stephen.dunn
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Hi Stephen,

Basically, all you need to do to make VS Code work is open the root directory of newly created project and install all the suggested extensions that it offers (C#):
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Another thing - we do not use Mono, we use .NET Core instead. So you also need to download and install .NET Core SDK 2.2x in order to compile applications: 

After that I can see that auto-completion works as expected.

How to submit a good bug report
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FTP server for test scenes and user uploads:

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I tried all this (Already had C# Extension installed as I use it in Godot) and nothing would work, so in the end I thought I'd try Visual Studio 2019, installed this, and for some reason this fixed my issues I had in VSC, I had checked my .net files made certain I had the versions needed by Unigine before hand. Though installing VS2019 was what fixed it and I can't really tell you why.

Edited by stephen.dunn
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  • silent changed the title to [SOLVED] Cannot expose Unigine to VSC
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