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[SOLVED] Help me getting started with example


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Hello! In editor I see all that nice GI and soft shadows. However in play mode it's all gone. Its a matter of some settings?

2020-04-11_175152.thumb.png.8188139e2795e1c9a14055451a2db112.png2020-04-11_175528.thumb.png.a846c501d0a3e4711d4186ca9c6c4732.png

 

Edited by janis.taranda
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10 minutes ago, silent said:

Try to switch quality preset in top left corner from Low to Medium or High.

Is there a way to monitor FPS in-game mode?

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16 minutes ago, silent said:

Sure, just enter show_fps 1 or show_fps 2 in console (~ button).

Thanks. I did install the NET package, that was asked on installation, still when opening the project in VS2019 I get this

2020-04-11_183637.png.0c1b30d7796382c94a1bab0bcc8a59f1.png

Any ideas?

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Right now recommended pipeline is to use VS Code. We will improve integration with VS in the future releases.

Visual Studio 2019 also requires specific .NET Core SDK Version (2.2.207): https://developer.unigine.com/en/docs/2.11/troubleshooting/dotnet_issues?#install_dotnetcore_sdk_windows

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How to submit a good bug report
---
FTP server for test scenes and user uploads:

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1 hour ago, silent said:

Right now recommended pipeline is to use VS Code. We will improve integration with VS in the future releases.

Visual Studio 2019 also requires specific .NET Core SDK Version (2.2.207): https://developer.unigine.com/en/docs/2.11/troubleshooting/dotnet_issues?#install_dotnetcore_sdk_windows

Installed .NET Core SDK Version (2.2.207), but same. Guess Have to stick with VS Code for now.

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1 hour ago, silent said:

Right now recommended pipeline is to use VS Code. We will improve integration with VS in the future releases.

Visual Studio 2019 also requires specific .NET Core SDK Version (2.2.207): https://developer.unigine.com/en/docs/2.11/troubleshooting/dotnet_issues?#install_dotnetcore_sdk_windows

I dont see any Visual Studio Code build instructions in the documentation. Whats the workflow?

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For my recent experience, no need to setup anything special to edit C# code with VS Code.
Just install or activate extensions for C# development 
launch.json and tasks.json files are created automatically when a project is created with C# API option selected.

Then you can customize the editor for your project as shown bellow

Editing and compiling C# code is OK

On Arch Linux, I also needed to manually install the 2.2.x version of DotNet Core because Unigine required this version and not the 3.1.x I've already installed

But, I still have issue with debugging in Arch Linux.
I did not manage to debug (stop execution on break points,...) until now and to run the binaries automatically after built. 
Some additional setups should be necessary

1908887311_Capturedcrande2020-04-1307-43-55.png.9ecd4c965f43b58ab5053c0653f820a6.png

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34 minutes ago, laurent.ongaro said:


Just install or activate extensions for C# development 
launch.json and tasks.json files are created automatically when a project is created with C# API option selected.

 

Can u show screenshot where can I do that? Because launch.json and tasks.json where not created for me :/

Edited by janis.taranda
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OK. For new project launch.json and tasks.json actually are created. But for existing NOT. That is when from demos I choose "Copy as project". Bug?

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