steve3d Posted July 3, 2011 Share Posted July 3, 2011 see the post here https://developer.unigine.com/forum/topic/616-custom-lightmap-problem/ mesh and lightmap texture is in attachment. yishuguan_qianting.building_yis.rar and I made a very simple example scene: correct render in softimage wrong in engine. it seems the lightmap are stretched and offseted in engine. also I've checked the data\demos\passage\meshes\parking.mesh and data\demos\passage\textures\parking_lr.dds in resource editor the uv map channel 1 can't match the lightmap(seems can't match), but in engine, the lightmap rendered fine. Please help, it's very urgent. Link to comment
steve3d Posted July 3, 2011 Author Share Posted July 3, 2011 I've tried to send a mail to support@unigine.com, but got a returned mail: This message was created automatically by mail delivery software. A message that you sent could not be delivered to one or more of its recipients. This is a permanent error. The following address(es) failed: cadmiy@unigine.com (generated from support@unigine.com) Unknown user Link to comment
frustum Posted July 3, 2011 Share Posted July 3, 2011 https://developer.unigine.com/forum/topic/616-custom-lightmap-problem/page__gopid__2931#entry2931 Link to comment
steve3d Posted July 3, 2011 Author Share Posted July 3, 2011 problem solved in above post, thank you :rolleyes: Link to comment
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