minyoung.lee Posted March 10, 2020 Share Posted March 10, 2020 (edited) Albedo doesn't apply to Landscape. Landscape at Worl d shows the lods well. (Same as Landscape Tool) However, lod1-5 aren't created in Imagery's Output File. When generated more small play area, Albedo was properly applied. Edited March 10, 2020 by minyoung.lee Link to comment
morbid Posted March 10, 2020 Share Posted March 10, 2020 Hello, Do you see any errors in the log after generating this terrain? How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
minyoung.lee Posted March 11, 2020 Author Share Posted March 11, 2020 13 hours ago, morbid said: Hello, Do you see any errors in the log after generating this terrain? I haven't seen any errors. But when I reduce the files in Albedo(5 files) at same Play area, Albedo was applied. Link to comment
minyoung.lee Posted March 13, 2020 Author Share Posted March 13, 2020 I did some test. And 8 files(9.37GB) lods are created properly regardless of the size of the Play area. Over 9 files, It doesn't work. I need generate Albedo 32 files(27.6GB) total. Link to comment
morbid Posted March 13, 2020 Share Posted March 13, 2020 I also did some tests with tiled albedo and everything worked as expected. I suggest checking the following: Do you have enough space for cache data? Check how LOD calculator works depending on the play area position/size when you add all required tiles, this can be done in the albedo tab. It should recalculate LODs automatically. If not — try adding manual LODs for albedo. If nothing helps please send us textures that are causing this issue, we'll try to find time for this case in the next weeks. Thanks. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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