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Little problem on iphone


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when i use Unigine without the macro USE_MEMORY on iphone i have a crash the last log i have is :

--- Interpreter ---

Version: 2.4

 

the xcode debugger talk about MeshVertexCacheOptimize

 

I have an other problems on iPhone, i use openal and i have many openal enum error

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  • 2 weeks later...

I don't push a log file, but differently screenshot of the bug.

 

The first mesh.h_original is the version original of mesh file with a parameter who do the crash

 

The second crash.png show the xcode debugger with the crash who spoke of vertexcacheoptimize.

 

The third log.png is the console of xcode, you have an equivalent of log.html (but not very useful)

 

After debugging, i found an solution who work on Window Android and iOS mesh.h_correction.png

 

 

If can give you more information, ask me.

 

Just for info, when i compil Unigine is use :

 

XCODE -> Mac Osx / IOS

VISUAL -> Windows

CODE BLOCKS-> Linux

ECLIPSE (NDK_Builder) on OSX -> Android

 

Thanks

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  • 3 weeks later...
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