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[SOLVED] Question about DecalMesh projected onto ObjectMeshStatic


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Hi,

When creating decals (DecalMesh) and objects (ObjectMeshStatic), it was noticed that the decals are projected onto the objects.

I wanted to ask if there is a way to disable the projection for certain objects. I tried the IntersectionMask, but noticed that it is only available for clutter.

Thanks in advance for your help.

Regards

Sascha

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Hello Sascha,

You can control which surface will receive decal by material mask: https://developer.unigine.com/en/docs/2.8/principles/bit_masking/#material_mask

I also suggest watching our Decal tutorial: https://developer.unigine.com/en/docs/2.8/videotutorials/essentials/decals?rlang=cs

Thanks!

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  • morbid changed the title to [SOLVED] Question about DecalMesh projected onto ObjectMeshStatic
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