honya Posted June 9, 2019 Share Posted June 9, 2019 Hi, when i add Cypress_optimized.FBX and Cypress_optimized.FBX.meta to folder and run editor, i get this error and editor do hard crash: 15:25:36 FileSystemAssets::move_runtime_files(): can't rename runtime from "C:/Users/Honya/Documents/UNIGINE Projects/unigine_project/data/.runtimes/03/0344d31f711305f22366aca9cdf20df4801ce0c3.mesh" to "C:/Users/Honya/Documents/UNIGINE Projects/unigine_project/data/.runtimes/70/mesh" 15:25:36 Mesh::info(): unknown format of "guid://70fc2d78e413127738614d6a6d921dc1ec8e5c2c" file Thanks Honya Link to comment
morbid Posted June 10, 2019 Share Posted June 10, 2019 Hello Honya, In this case crash was caused by merge static meshes option. You can change 7th line in the metafile to avoid crash: <parameter type="bool" name="merge_static_meshes">0</parameter> I'm still looking into it. May I ask you how di dyou get these file? Was it manually modified? Or you just transfered this fbx + meta from one project to another? Thanks. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted June 10, 2019 Share Posted June 10, 2019 (edited) It was automatically created via editor after fbx import (all import settings done in editor), then commited into repository and synced into Honya´s workstation. So standard wokflow. Edited June 10, 2019 by demostenes Link to comment
morbid Posted June 11, 2019 Share Posted June 11, 2019 So, it's a bug on our side. We'll try to fix it in 2.9. Have you managed to import this file without merge static meshes option? How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted June 11, 2019 Share Posted June 11, 2019 (edited) 1 hour ago, morbid said: So, it's a bug on our side. We'll try to fix it in 2.9. Have you managed to import this file without merge static meshes option? I didnt try, I ve imported directly as .mesh via 3dsmax2015 plugin :) Anyway if it is caused by merge, it is similar to this issue (only not merging surfaces, but meshes...): Edited June 11, 2019 by demostenes Link to comment
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