muslaev.ilya Posted April 3, 2019 Share Posted April 3, 2019 Hi, i found an Interface plugin, that is exactly what i need in my app. But i have a problem. In "video_fullscreen 2" mode mouse cursor is hidden under Interface Window but still can interract with widgets. Link to comment
silent Posted April 4, 2019 Share Posted April 4, 2019 Hi Ilya, You can try to use -extern_define MOUSE_SOFT to avoid cursor hiding. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
muslaev.ilya Posted April 4, 2019 Author Share Posted April 4, 2019 (edited) Hello, thank you for fast answer. A allready use it. Command arguments are -extern_plugin Interface -extern_define MOUSE_SOFT, When i hide first InterfaceWindow a can see mouse cursor on every screen, but if first InterfaceWindow not hidden - not. Edited April 4, 2019 by muslaev.ilya Link to comment
muslaev.ilya Posted April 4, 2019 Author Share Posted April 4, 2019 UPD: I think that problem in boot sequence. I used this plugin in AppSystemLogic whithout any world loaded. I added Unigine::Console::get()->run("world_load Test_gui.world"); Unigine::Console::get()->run("world_quit"); in int AppSystemLogic::init(), and everything works correct. Link to comment
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