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[SOLVED] Rotate texture in the editor


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Posted (edited)

Apologize for the stupid question, I'm using the oil refinery ventilation_hole_grid_1 material on my project for a staircase, but the result can be misaligned, I can't find a way to rotate it in the editor.

794263664_Staircasemesh.thumb.JPG.53283194ed122531d6ad8fe6cc895452.JPG

Edited by davide445
Posted

Hi Davide,

Currently, there's no such feature. We'll add in the future.

But I think UV rotation wouldn't help here (could be mistaken, can't see the whole mesh). It can be fixed only with UV mapping in 3rd-party editor.

Thanks.

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Posted

Yes this specific case being the mesh a curved staircase there is no a single alignment. 

Was using as example, wondering if there was a solution.

Reading a materials node editor is planned for a future release, is allocated to any official upcoming release? 

Posted
1 minute ago, davide445 said:

Reading a materials node editor is planned for a future release, is allocated to any official upcoming release? 

Right now it's not, but's it's highly anticipated feature and we keep in mind that a lot of our customers are waiting for it.

I also would like to note that current material system is also quite flexible and fast.

Thanks.

How to submit a good bug report
---
FTP server for test scenes and user uploads:

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