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Application crash in loading world


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Hello.
There was a symptom of program termination during program development.
I created a world on the editor and loaded the world from an MFC-based program.
The world is loaded occasionally, and most of the loading fails.

10:02:16 Memory::allocate(): Can't allocate 64544212 bytes

Attach logs and call stack images in relation.
If you need anything else, we will be happy to provide it.
Thank you for your reply.

callstack.png

log.html

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dongju.jeong

There are too many errors in a log file. Please, make sure that in E:/KOVI/Project/KOVIArchi4/Execute/KOVIArchi3/data/ there is no folders named

  • core
  • editor2
  • scripts

If you find this folders, please delete them and try to launch your application one more time.

We will need to check the whole project if nothing helps and you still get crashes on startup.

Thanks!

How to submit a good bug report
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FTP server for test scenes and user uploads:

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