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setcamera()


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Hi dongju.jeong,

Camera class is used to create a new camera (with all the required matrices, field of view, masks and so on), instance of the Camera class is not a node. The Player class (and therefore all derived classes including PlayerSpectator) includes a camera with various node parameters (transform, collision, etc.), controls, and so on. Each Player has a default camera assigned, but you can replace this default camera with the one you created. So, the difference between these two is that the left one has its default camera replaced by another.

Thank you!

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