mattias.mccoy Posted September 7, 2018 Share Posted September 7, 2018 (edited) Original post: Quote I'm trying to port some .FBX models we use in a Unity project to Unigine to see how it compares in terms of visuals. I start a fresh project, import the models, drag one them into the scene, and Unigine instantly crashes without any warning or messages. The same happens for all other models, seemingly regardless of what import settings i use. The models were exported from Maya and all work fine in Unity. What's the issue here? Actually, i just noticed that adding ANY object to the world instantly crashes the editor, even creating primitives. It's funny, i made a project previously where there was no problem adding objects, but now nothing works anymore. EDIT: Reinstalled SDK and restarted computer. Deleted old project and created a new one inside Documents\UNIGINE Projects\. Loaded the default created world file with the material ball. Still crashes whenever i try to create anything. The last listed event in the editor log is loading the scene. Edited September 7, 2018 by mattias.mccoy Link to comment
silent Posted September 10, 2018 Share Posted September 10, 2018 Hi Mattias, Could you please try to delete C:\Users\<username>\AppData\Local\Unigine directory and try again? Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
r.kopf Posted April 26, 2019 Share Posted April 26, 2019 Hi, We had the same problem with 2.7.3.0 Deleting C:\Users\<username>\AppData\Local\Unigine solved the problem. Thank you! Link to comment
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