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ResourceEditor UV Unwrapping


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Proposal

 

'Re-activation' of automatic mesh UV unwrapping utility in ResourceEditor tool already available some years ago would be helpful e.g. for playing with improved lightmap rendering in Unigine without modelling tool UV unwrap 'overkill' (at least for programmers)

 

post-82-0-25283600-1303728000_thumb.jpg

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