pascal.winistoerfer Posted April 22, 2011 Share Posted April 22, 2011 Hello I have the problem that our grass does not interact with light, so for example, if i have a Tree that makes shadow or a Hillside that draws shadow on my terrain, everything is affected by it, just not grass. can some1 help or is this a known issue? regards Pascal Link to comment
ulf.schroeter Posted April 22, 2011 Share Posted April 22, 2011 can some1 help or is this a known issue? Hi Pascal, while testing your problem we encounter the opposite problem: we cannot deactivate LightWorld shadows on grass (see tree shadows in screenshot). Tested both with 20110310 and 20110407-SDK under DirectX 9. Might be a grass shadow bug. Link to comment
manuel.gysin Posted April 26, 2011 Share Posted April 26, 2011 Hi Pascal, while testing your problem we encounter the opposite problem: we cannot deactivate LightWorld shadows on grass (see tree shadows in screenshot). Tested both with 20110310 and 20110407-SDK under DirectX 9. Seems to be a grass shadow bug. Hello Ulf I speak shortly for Pascal: We had a wrong configuration with our grass, cause of this there was no shadow. After fixing that, shadow can now be turned on or off. Tested with 0310 and 0407 builds on ATI-GPUs. Link to comment
binstream Posted April 26, 2011 Share Posted April 26, 2011 Do you have any custom values for light masks? Link to comment
pascal.winistoerfer Posted May 17, 2011 Author Share Posted May 17, 2011 Thanks for the Screenshot Ulf. We fixed the problem, like Manuel said - was a missconfiguration of the Grass itself. No custom Light Mask Denis. regards Pascal /issue solved Link to comment
Recommended Posts