werner.poetzelberger Posted February 15, 2018 Share Posted February 15, 2018 Hi, is it still possible, to export an object or asset, a mesh with materials (which I edited in the editor) as a node, to use it with the node reference? At the moment I can only find the possibility to use an FBX file with a node reference. The issue I have with that is, that I need to edit all the elements outside of Unigine, (e.g. the assignement of the materials). Thx. Werner Link to comment
werner.poetzelberger Posted February 15, 2018 Author Share Posted February 15, 2018 Ups. I think I found what I was looking for. Is the 'convert to node reference' the function? I guess it is. Thx. Werner Link to comment
morbid Posted February 16, 2018 Share Posted February 16, 2018 Hi, so, you've found a way to do it, right? In any case you're welcome to ask! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Recommended Posts