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OpenSceneGraph to Unigine


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Hi,

Now I just found a winch plugin named AGX dynamics,  which I want to use for my winch simulation.

However, the AGX simulation is  visualized by OpenSenceGraph,

is there some easy and achievable method to transfer OSG  stuff into Unigine's?

Or, can OpenSenceGraph be used in Unigine?

 

Thanks.

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Hi Lukas,

As far as I understand you need to visualize something that calculated with 3rd party application? In that case I believe that the right choice will be get the transformation of the objects and then just apply them to the already existed objects in scene. There is no need to use 3rd party visualization for it.

If AGX SDK is capable of doing just calculations it will be great.

Thanks!

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Hi, silent

Thanks, but the reason I want to use AGX is that I want to use its wire simulation function. 

In unigine, can I get the transformation information for the rope simulation? I mean the calculations for a rope.

I just found unigine rope simulation has a problem when the attach point is moving at a relatively high speed.

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