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Sound improvement suggestions


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Hi, I have been looking at current Audio API and the effects that can be reached with SoundSource and SoundReverb are great but I am missing some features for audio. Such as:

  • Custom Left/Right panning independant of the 3D world position of the source
  • Real-time equalization
  • Effects such as Flanger, Tone modulation, Tempo modulation, Noise, high/low pass filters...

It would be great if these features can be included to SoundSource class or maybe to an audio mixer where we can attach the sources.

Regards, Javier

 

Edited by javier.serrano
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Thanks for considering my suggestion, some effects I mentioned can be reached with current features (high/low pass and panning) but require a 3D positioning for Sources/Reverbs that may be tough to maintain in complex worlds. It would be great if we can apply these effects with 3D position independence (specially for GUI interaction related sounds)

Thanks a lot, Javier

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