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Editor2 crashes after deleting reference to not existing object for mesh of MeshSkinnedObject in NodeReference (opened for edit)


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Hi,

I observed that Editor 2 crashes after deleting reference to mesh (not existing, deleted mesh file - as a workaround to reimport it) from NodeReference (opened to edit):

image.png.da2a18f34ba47c34bf9fc4d802bbe91e.png

(fortunately change it is working correctly, Editor crashes only when I try to delete a reference).

 

 

Edited by Klimczak.Jan
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