Amerio.Stephane Posted November 20, 2017 Share Posted November 20, 2017 Hello, In some code sample in the documentation, you use "pass by value" instead of "pass by const&" in C++ code for complex aligned structure. Example in https://developer.unigine.com/en/docs/2.6/code/usage/cloth_particle_joint/ // incorrect ObjectMeshDynamicPtr createSphere(char *name, float radius, vec4 color, vec3 pos) // correct ObjectMeshDynamicPtr createSphere(char *name, float radius, const vec4& color, const vec3& pos) The incorrect way leads to this error (tested with VC2015): AppWorldLogic.cpp(18): error C2719: 'color': formal parameter with requested alignment of 16 won't be aligned Link to comment
fox Posted November 20, 2017 Share Posted November 20, 2017 Hello Amerio.Stephane, Thank you for reporting this bug, we'll fix it as soon as possible! Sorry for the inconvenience caused! Link to comment
Recommended Posts