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Two Players rendering same scene


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In our application ungine is used two render Program and Preview output. They are just two different camera positions in the scene.

For single rendering cycle I use two players. One is for Program and one is for preview.  The general flow of the rendering is

startLoop

Update

Set Program Player with positions

Render the scene

Set Preview Player Positions

Render The scene

Swap

End Loop

 

Will it cause jitter and aliasing problem?

Rohit

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