de-Roo.Lukas Posted October 26, 2017 Share Posted October 26, 2017 Hi Silent, I was referring to the Editor section in the 2.6 document which does not appear to be for Editor2, However generally I notice that examples and use cases for certain types of nodes and functions are missing. Thanks, OffPlanet Link to comment
binstream Posted October 26, 2017 Share Posted October 26, 2017 Documentation and tutorials for Editor 2 is currently in progress, we hope to publish it within the next couple of weeks. Link to comment
silent Posted October 26, 2017 Share Posted October 26, 2017 Hi Lukas, Quote I notice that examples and use cases for certain types of nodes and functions are missing. What nodes and functions are you mostly interested in? We can raise priority for that. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
de-Roo.Lukas Posted October 26, 2017 Author Share Posted October 26, 2017 15 hours ago, silent said: What nodes and functions are you mostly interested in? Hi, There is not very much information on 3D animations and specifically animation state control, as well as no mention of streaming Video from a camera or online source, for use with the Gui. There also appears to be no information on using shaders in the GUI, And no information in regards to using GUI with Vr applications. Thanks, OffPlanet Link to comment
silent Posted October 27, 2017 Share Posted October 27, 2017 Hi Lukas, Most of these topics are not really directly related to the engine functions. WidgetSpriteShader (see data/samples/widgets/sprite_01) is only GUI element that support custom shaders. Since 2.6 ObjectGUI can be used altogether with VR controls. We will try to cover some of these topics later. Thanks for the feedback! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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