lightmap Posted October 17, 2017 Share Posted October 17, 2017 Hello I found in docs https://developer.unigine.com/en/docs/2.5/content/tutorials/lods/?words=lod#highlight that lods can be applied to object surfaces, only. In scene after importing model from FBX I have a lot of nodes with subnodes. Is it possible to have lods for nodes holding several meshes? Link to comment
silent Posted October 17, 2017 Share Posted October 17, 2017 Could you please give us more details? You can configure LODs as you want by tweaking the distances of rendering. Just check the samples/objects/lod_** samples in SDK. Thanks! 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
lightmap Posted October 17, 2017 Author Share Posted October 17, 2017 Thanks "Multiple objects LODs" - that's what I need Link to comment
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