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Lightmasks do not work in 2.5


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In the new 2.5 SDK, setting a mask on lights and surfaces does not appear to work.

 

Reproduce-by:

  •  Create new project in 2.5
  • Select default ball and, on the surfaces tab of the node editor, set the light mask away from 00000001
  • Observe that the default ball still casts a shadow, even though the sun's light mask does not overlap with the default ball's mask.

 

 

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