liu.hong_feng Posted June 30, 2017 Share Posted June 30, 2017 Generally speaking, with lower argument Terrain Step, say 1.000, the edges of separated terrain are quite neat, as illustrated in Figure 1 down below.However, the edges turn to be quite rough as the result of altering the argument, Terrain Step, to be 4.000, showing in Figure 2 down below.So, the problem right now is how could I make the edges look smoother? Link to comment
eric.liu Posted June 30, 2017 Share Posted June 30, 2017 Please email china-support@unigine.com Link to comment
liu.hong_feng Posted July 3, 2017 Author Share Posted July 3, 2017 Email sent, thanks for your time Link to comment
liu.yan Posted July 14, 2017 Share Posted July 14, 2017 On this issue, we had created a project which you can reproduce the problem. We had upload the project onto a ray file, you can download from the URL below. URL:http://pan.baidu.com/s/1nvA1JzN password:72ra Link to comment
liu.yan Posted July 14, 2017 Share Posted July 14, 2017 For this issue, we are on big hurry, had to handle it to you for your advise~ Link to comment
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