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[SOLVED] log improvement


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Hi Jirka,

 

Thank you for the suggestion, added to our internal improvements list.

 

Sorry for putting this into bug report. It belongs to suggestion forum. Please move if it you can. Thanks.

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material.parameterColor: can't find "reflection_0_color" parameter

 

would be possible to add, in which material is this happening?

 

NodeReference::setNodeName(): can't load "" node
Xml::load(): can't open "" file
 
In main world have all nodes in world layer nodes, so it would be good to tell in which world layer node (parent node) is this happening. I tried full text search on *.node in my project, but without success, I probably search for wrong strings.
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  • 3 weeks later...

material.parameterColor: can't find "reflection_0_color" parameter

 

would be possible to add, in which material is this happening?

Since material file is just XML, searching for the all materials is the affordable solution. I may be wrong, but world validation (Optimize -> Validate World) can show such material libraries.

NodeReference::setNodeName(): can't load "" node

Xml::load(): can't open "" file

I will also add this to our internal features list.

 

Right now this improvements have lowest priority, I'm afraid. In case of any changes I will surely let you know in this topic.

 

Thanks!

How to submit a good bug report
---
FTP server for test scenes and user uploads:

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Since material file is just XML, searching for the all materials is the affordable solution. I may be wrong, but world validation (Optimize -> Validate World) can show such material libraries.

I will also add this to our internal features list.

 

 

 

Thanks. Currently I am full text searching whole project (*.node and *.world. or *.mat). It is possible to find such problems this way, but it is quite time consuming.

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  • 3 months later...
  • silent changed the title to [SOLVED] log improvement
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