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Integrating Unigine In Mobile Apps


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Just curious if anyone has integrated Unigine games/applications into mobile Android or iOS apps using QT, or SDL?

 

If yes, how difficult or painless was it?

 

Thanks!

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The engine itself will not work on mobile devices due to complexity of the renderer.

UNIGINE 1 was working on iOS and Android, but we removed this feature in UNIGINE 2 because it was holding back the progress in rendering big time.

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Cool! I know that it technically didn't work on mobile, I wasn't sure if we manually embedded it ourselves if it would work.

 

All good, no biggie!

 

Thanks :)

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