angus Posted March 13, 2017 Share Posted March 13, 2017 Just upgraded my project to 2.4.1. I am now seeing occasional error messages in the console saying "OpenGL error invalid operation" There isn't any detectable pattern to the messages but our application is fairly large. In the mean time we have switched to DirectX which is fine. I'm sorry I can't give a good bug report. Link to comment
silent Posted March 14, 2017 Share Posted March 14, 2017 Hi Angus, Di you have custom shaders written in GLSL / UUSL in your project? If there is only built-in Unigine shaders we would like to get a small (or large) test project where we can reproduce such behavior and fix it. Maybe driver upgrade will solve this issue as well? Also, if you are mostly using Windows we do recommend to use DX11 API to get more performance. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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