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OpenGL error: invalid operation


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Just upgraded my project to 2.4.1. I am now seeing occasional error messages in the console saying "OpenGL error invalid operation"

 

There isn't any detectable pattern to the messages but our application is fairly large. 

 

In the mean time we have switched to DirectX which is fine.

 

I'm sorry I can't give a good bug report.

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Hi Angus,

 

Di you have custom shaders written in GLSL / UUSL in your project? If there is only built-in Unigine shaders we would like to get a small (or large) test project where we can reproduce such behavior and fix it. Maybe driver upgrade will solve this issue as well?

 

Also, if you are mostly using Windows we do recommend to use DX11 API to get more performance. 

Thanks!

How to submit a good bug report
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