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Setting TAA or FXAA using C++


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Hello,

 

We have ported our application to Unigne 2.4 from old Unigine 1.

To set up multi sampling we used to use flags with SetVideoMode() in the app.

 

In Unigine 2 few flags are obsolete. 

 

Now to setup TAA which API to Use with Unigine 2?

 

Rohit

 

 

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  • 3 weeks later...

Hi Rohit,

 

You can use console command: render_antialiasing (0 - disabled, 1 - FXAA, 2 - TAA).

 

Done this... Still there are jitter and alised edges.. Does this setting also require other setting to be in place?

 

post-41-0-31039900-1489731860_thumb.png

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