werner.poetzelberger Posted November 30, 2016 Posted November 30, 2016 Hello, we have been working with the water for quite a while now. One strange bahavior I cant work out where its coming from is this ... see in image. Standard water shader, box into water. Turn the waves up a bit and the strange outlines are appearing. This looks completely odd using small objects. I cant figure out where this comes from. Turned on and off every feature and buffer, doesnt seem to be affected. Its not reflection, refraction ..... Can you please help me on that. Thx. Werner
silent Posted November 30, 2016 Posted November 30, 2016 Hi Werner, It's definitely caused by refraction option. You can try to adjust Soft intersection option from Other section to see if something is changes. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
werner.poetzelberger Posted November 30, 2016 Author Posted November 30, 2016 Thank you, sure. (I think we have too many parameters....) Can u tell me, where the refraction color comes from? .... ok I think I got it. it depens on the environment texture. cheers w
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