eugene.litvinov Posted March 18, 2011 Share Posted March 18, 2011 When we add TerrainOccluder for terrain, then sometimes we have this bug: When we work in Editor this bug is not appears. It only appears in game mode, where we use PlayerActor. Sometimes it's appear when PlayerActor instance appear in the world (in some distance from terrain) and when it falls on terrain the error is appear. Link to comment
eugene.litvinov Posted March 28, 2011 Author Share Posted March 28, 2011 We have got one more bug: Maybe it part of WorldOccluderTerrain Threading Bug. But this two errors appears only if we use TerrainOccluder Link to comment
ulf.schroeter Posted March 28, 2011 Share Posted March 28, 2011 Maybe it part of WorldOccluderTerrain Threading Bug yes, it is. This error should be gone with next SDK update. Link to comment
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