demostenes Posted November 20, 2016 Share Posted November 20, 2016 I am painting texture, everything is OK. When I cross border to another chunk, texture changes to sand texture. See picture. That texture was never before on that chunk. And it was happening on whole surface of this chunk, chunks around were OK. I switched to this sand texture brush, used substract on it and it instantly disappeared from whole chunk. And after that is was OK. Link to comment
silent Posted November 21, 2016 Share Posted November 21, 2016 Hi Jirka, Thanks for the feedback. I'm afraid, without stable reproduction steps we will not be able to fix this issue. If you can provide us more details (including full terrain specs and reproduction steps - we would be very grateful). Sorry for the inconvenience caused. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted November 21, 2016 Author Share Posted November 21, 2016 Hi Jirka, Thanks for the feedback. I'm afraid, without stable reproduction steps we will not be able to fix this issue. If you can provide us more details (including full terrain specs and reproduction steps - we would be very grateful). Sorry for the inconvenience caused. It is quite random. I will let you know, if I will find any pattern. Link to comment
demostenes Posted November 21, 2016 Author Share Posted November 21, 2016 Ok, take scene you have already from me. Go to for example 7085,6760,579. Pick layer 19 (grey cobbles), use add mode and start painting. It will paint not with texture from layer 19, but 20 (sand stones). When you switch brush to material 20 and start painting, previous painting will change to proper texture. Link to comment
sebastianbah Posted November 23, 2016 Share Posted November 23, 2016 Hi, Thanks for the information! We've successfully reproduced the issue and added it to our internal bug tracker. Sorry for the inconvenience caused. Link to comment
demostenes Posted September 2, 2017 Author Share Posted September 2, 2017 (edited) On 23. 11. 2016 at 7:34 AM, sebastianbah said: Hi, Thanks for the information! We've successfully reproduced the issue and added it to our internal bug tracker. Sorry for the inconvenience caused. Hello, this issue is still happening. Any progress? Edited September 2, 2017 by demostenes Link to comment
silent Posted September 8, 2017 Share Posted September 8, 2017 Hi Jirka, I'm afraid there is no progress yet, sorry. We will try to check later because we have an idea to create a migration tool for old terrain (conversion between ObjectTerrain and ObjectTerrainGlobal), but it's still TBD. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted September 8, 2017 Author Share Posted September 8, 2017 What about exporting all layer masks, creating new terrain object and importing again? Could this work as workaround? Link to comment
sebastianbah Posted September 14, 2017 Share Posted September 14, 2017 Hi Jirka, Creating new ObjectTerrain and full reimport should fix the problem also. Link to comment
demostenes Posted September 14, 2017 Author Share Posted September 14, 2017 Ok, thanks. Link to comment
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