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[WONTFIX] Export from 3DMax 2017 to Unigine 1.0


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Hi

 


We're using Unigine 1.0 and 3D-Max 2017. ( old project update )

 

We have created a new Mesh Exporter.

     ( Builded Visual Studio 2013 + 3D-Max 2017 SDK + Unigine_2014-07-07 SDK )

 

But the Export Mesh File is a mess. (See image)

 



 


post-259-0-53681500-1477905591_thumb.jpg

post-259-0-69463300-1477905603_thumb.jpg

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Hi Modori,

 

We can't guarantee correct work of Unignie 1 exporter plugins with latest 3Ds Max versions, sorry. I think the best solution will be to use .FBX / .OBJ export first and then conversion to *.mesh format via MeshImport or ResourceEditor tool.

 

Please, sorry for the inconvenience caused.

How to submit a good bug report
---
FTP server for test scenes and user uploads:

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