ivan.rasin Posted October 28, 2016 Share Posted October 28, 2016 Hello, i would like to setup syncker master from the c++ side of my project, but i didn't find an c++ api for this. How can I do it? Link to comment
silent Posted October 28, 2016 Share Posted October 28, 2016 Hi Ivan, There is no C++ binding to Syncker, since it completely written with UnigineScript. You can create callback functions in world script and call them from C++ code if you want: https://developer.unigine.com/en/docs/2.3.1/code/cpp/usage/callbacks We do have plans for next year to port Syncker system to C++ and gain better channels sync. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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