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Configure SYNCKER from C++ side


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Hi Ivan,

 

There is no C++ binding to Syncker, since it completely written with UnigineScript. You can create callback functions in world script and call them from C++ code if you want: https://developer.unigine.com/en/docs/2.3.1/code/cpp/usage/callbacks

 

We do have plans for next year to port Syncker system to C++ and gain better channels sync.

 

Thanks!

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