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bokeh rendering grab issue


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we found bokeh effect have some problem when grabbing

1:enable bokeh and dof , turn bokeh visible

2: grab some images by turn antialising to 4x

check the result, grabbed image bokeh is much stronger than the viewport 

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Hi Cinetec,

 

Bokeh & DOF effects currently are not working correctly with TAA. In the meantime in 2.3 SDK there will be no Bokeh (but will be other features, such: improved SSR, DOF, box projection for environment probes). We plan to redesign these effects after 2.3 SDK release (maybe in 2.3.x patches, if any).

 

How do you think - is it possible to you to wait until 2.3.x to get a correct Bokeh effect?

 

Also, could you please provide expected and grabbed results with your settings?

Thanks!

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