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Far clipping plane is inconsistent


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Posted

Hi there

 

I'm observing an inconsitent farclipping plane for the world in the distance. In the middle of the screen, the mountains are not shown in a certain distance, but if we turn left or right they become visible (with the same distances as before).

 

post-1459-0-96940500-1464082519_thumb.jpg post-1459-0-35125000-1464082534_thumb.jpg

 

Kind regards,

Renato

Posted

Hi Renato,

 

General recommendation for Far clipping / Scattering tuning is to set up scattering max distance (Rendering Settings -> Environment -> Max distance) equals to camera's far clipping plane. Not sure, however, if it will help in your case. Probably, you will need to increase Far clipping parameter a bit (for example, 10000 -> 10015) to avoid such visual artifcats).

 

Small test scene will be very helpful in this case.

 

Thanks!

How to submit a good bug report
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FTP server for test scenes and user uploads:

Posted

Hi Andrey

 

As I can see it now, this solves our problem so far! 

 

Thanks a lot

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