pavel.mihaylov Posted March 7, 2011 Share Posted March 7, 2011 Error when double-clicked on Collision property of PhysicalTrigger: Interpreter::run(): can't find "Nodes::Physical::collision_mask_changed" function with 1 arguments 16:44:14 Stack dump: 16:44:14 0x0000: int: 1 16:44:14 Call stack: 16:44:14 00: 0x00003751 16:44:14 Disassemble: 16:44:14 0x00003771: callfd 1 16:44:14 0x00003774: pop 16:44:14 0x00003775: pushc int: 0 16:44:14 0x00003777: ret 16:44:14 0x00003778: pushc int: 0 16:44:14 Editor::update(): editor update function return 0 Just add in Editor PhysicalTrigger, go Trigger > Collision. Link to comment
frustum Posted March 8, 2011 Share Posted March 8, 2011 This bug was fixed after SDK release. Link to comment
pavel.mihaylov Posted May 25, 2011 Author Share Posted May 25, 2011 Error occurs again. Conditions are the same. Interpreter::run(): can't find "Nodes::Physical::collision_mask_changed" function with 1 arguments11:46:25 Stack dump: 11:46:25 0x0000: int: 1 11:46:25 Call stack: 11:46:25 00: 0x000036ce Dialogs::Mask::bit_clicked() 11:46:25 Disassemble: 11:46:25 0x000036fd: callfd 1 11:46:25 0x00003700: pop 11:46:25 0x00003701: pushc int: 0 11:46:25 0x00003703: ret 11:46:25 11:46:25 0x00003704: jmp 0x00003717 Link to comment
Guest mrred Posted July 28, 2011 Share Posted July 28, 2011 Error occurs again. Conditions are the same. Our developers will work on the solution. I will post as soon as it is fixed. Link to comment
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