Michel Posted April 8, 2016 Share Posted April 8, 2016 Hi, I think it'd be useful if RenderState::saveState / restoreState were exposed, so that any custom or external rendering doesn't have to manually restore any state the pipeline was left in. For now we're already exposing it in 2.2.1, but I think it'd be useful for other people as well. Thanks in advance, Michel Link to comment
silent Posted April 11, 2016 Share Posted April 11, 2016 Hi Michel, Thank you for the suggestion! I've added it to our internal bug tracker. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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