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preload material library question


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Sometimes when I put reference node into scene, object is not visible. Reason is simple, it does not see materials. Which is wierd, because inside of node there is link on proper material library. Sometines it works, sometimes it isnt. If I save such scene a load again, material is visible, so second load of scene works (always). Permanent solution is solution is to put this library into preloaded libraries. But is this really how it is suppose to work?

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