yigitakkok Posted January 31, 2016 Posted January 31, 2016 I create particles on my moving object (car) But while car is moving, particles should stick into my object. But they pass through. Is it possible, if it is how? Thanks.
silent Posted February 1, 2016 Posted February 1, 2016 Hi Yiğit, Do you have any screenshots of the current / expected behavior? Generally, you can just add particle system as a child to the some node and that's it. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
yigitakkok Posted February 3, 2016 Author Posted February 3, 2016 i dont want to snap partickle spawner.Only colided partickles like rain drop on windshield while moving car.
binstream Posted February 3, 2016 Posted February 3, 2016 Do you mean that raindrops should not penetrate the windshield?
yigitakkok Posted February 3, 2016 Author Posted February 3, 2016 Yes. Raindrops should not penetrate windshield. They should stick onto it.
silent Posted February 5, 2016 Posted February 5, 2016 Hi Yiğit, It is hard to suggest without seeing the actual test scene, but have you tried to setup deflectors? Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
Recommended Posts